Controller ergonomics and physical interaction
Principal experience · Meta / Oculus
Meta Quest 2 + Quest Pro
Kendall contributed to controller ergonomics, charging, form development, and new-technology integration as part of the Meta / Oculus team.
- Controller ergonomics
- Charging
- Technology integration

Project context
What the work addressed.
Kendall contributed within the Meta / Oculus team across controller ergonomics, charging, form development, and new-technology integration.
Contribute to complex consumer VR hardware where ergonomics, charging, new technology, and the physical product must resolve together.
Charging-related product development
Form development across public Quest hardware
Integration of new technology into the physical experience
Work shown
- Industrial-design development
- Ergonomic development
- Charging-related design work
- Technology-integration support
Documented result
Principal experience contributing within Meta / Oculus to Quest 2 and Quest Pro. Public reference imagery is contextual; confidential internal work is not displayed.
Public evidence
Contribution details, without confidential work material.
Kendall contributed within the Meta / Oculus team across controller ergonomics, charging, form development, and new-technology integration. Public product imagery is shown only for context; internal project assets remain confidential.
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